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Music: RColclasure

Gaming Platform: Stepmania

Gaming Level: RColclasure

Participant A

18-25. Right Side Hemiparesis:

 

FOCUS: Finger Flexion and Extension using mechanical keyboard. 

Download all gaming levels

GAME LEVEL DESIGN EXAMPLES AND OVERVIEW OF GAME PLAY

AIM: FINGER FLEXION AND EXTENSION USING MECHANICAL KEYBOARD

HOW: PRESS FINGERS TO MATCH THE ARROWS. 

LEVELS: 1-4

STORMZY VOSSIBOP

AIM: FINGER FLEXION AND EXTENSION USING MECHANICAL KEYBOARD

HOW: PRESS FINGERS TO MATCH THE ARROWS. 

LEVELS: 1-4

AIM: THUMB FLEXTION AND ASSISTED EXTENSION

HOW: USE MODIFIED VARIGRIP CONTROLLER (DESIGNED BY RC).

1 LEVEL

AIM: 1-4 FINGERS in TANDEM, INDIVIDUATION, FLEXION/EXTENSION

HOW: 1 LEVEL 1 NOVICE 1 beat per bar 2, Easy levels with 2 fingers, 3: Medium level with 4 fingers

Lost  in Music :  Medium Level Game Play

Level demonstration for Busy Signal. A reggaeton track where the arrows follow the snare beat. Lots of interplay between arrows focusing on finger individuation and combined finger presses.

Gaming level for WISH. Featuring all 4 fingers and a syncopated beat. Level 4.

two levels of the 1 minute level by MinuteMen. The first level is for 2 fingers, the 2nd level is for 4 fingers. The holds have been put in to enable a small rest!

​3 levels using LIKE I AINT. Demonstrating level 1. - 1 arrow per bar, level 2 2 arrows per bar but using 4 fingers and level 3 up to 4 arrows per bar using 4 fingers.

This levels features syncopated 3 -4 Fingers. Repeated pattern throughout.

Overview of 3 gaming levels. This was early in the research and so the arrows are not synced up correctly in levels 2 and 3. Lots of experimenting in choreography which improves in later gaming levels.

This gaming level has 1 arrow press per bar

This gaming level follows the syncopation of the beat, involving two keys to be pressed slighlty one after each other.

Example of 4 levels designed for Stepmania using Sammy Virji's: Spice Up Your Life Level 1) 1 beat (key press/switch press) every bar Level 2) 2 beats every bar (2 arrows) Level 3) 2/3 beats every bar (2 arrows) Level 4) 2-4 beats every bar including 'holds'

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